The History of Glenscar






By Ludwig Daniellis v. Göff
October 10, 2005




   On a still crisp evening, two sables left their troubled homes in search for food and prosperity. Aster and Hearthwin, around the same young adult age and adopted by an elder otter named Kurlenra, after both loosing their parents to an incurable illness while dibbuns, had been friends for many seasons. It was to believe that their similar losses brought them close together. Even though they loved Kurlenra and their home, they frequently stayed to themselves amongst the sable settlement of Sconmeadow, which was directly east-south-east of the long former community of Loamhedge. They and others had lived happy lives in the settlement, until a lack of food one late summer threatened to both starve the community and demolish order. To not receive certain disfavor from Kurlenra and stir up complications within the colony, Aster and Hearthwin had left without a word in the dark of night; with only the snow-white radiants of the autumn moonlight to guide their uncertain path. It was only days till they discovered a large, but narrow glen near the eastern sea; it's vegetal and grassy surroundings far aplenty. There was enough food, water, and other basic essentials that would provide for hundreds at the settlement.

   Once they had returned to Sconmeadow with the news, the community migrated east-south-east to the new found land; and the building of the fortress that was to become their new home took place. The construction took seasons of treacherous hard work; and cost lives when the incomplete east armory tower collapsed during a strong winter storm. The ruff weather by the eastern sea taught the settlers to build stronger structures. They did this by using wider stones; and building the larger structures at front towards to sea to reduce winds over the delicate vegetation and wine gardens behind them.

   The settlers of Sconmeadow had never had one true leader; only teachers and emphatic squires. Once the fort was built, Aster, being only twenty-three seasons old, claimed himself the right as king and named the fort after what he believed to be his family name, Glenscar. Even though he and Hearthwin had both found the land, Hearthwin thought of himself to be too preoccupied with the upkeeping of the fort to debate Aster's decision, and decided to become kingdom adviser. Those who lived in Fort Glenscar were mostly of the sable breed. Average sized creatures within the mustelidae family with fur of black or brown, with grey or tawny fur on the upper neck and front of their body. They were an intelligent breed of construction, gardening, healing; and well skilled with their weapons. Even though they weren't interested in conquering lands; they were by no means defenceless against war in case such an event should ever come to them. Glenscarians were weighted with armory (east twin tower) and gold (west twin tower), and knew thrived thieves would shed blood at all costs to obtain them. Many were confident that the way the fort was built, that no enemy could come close by it's walls without being struck by a thousand arrows.

   There were other woodlanders living in Glenscar, such as otters, badgers, stoats, voles, squirrels, weasels and shrews. It was a peaceful place, not spoiled by outside affairs where different species were separated as vermin and goodbeasts. Of course, being isolated at the east, they didn't know of the ways to the west of them. Under King Aster's rule, all were given freedom; but not equal privileges as that of a sable. Hearthwin however, didn't believe in this; though did not have a say in the matter as Aster's crown soon got to his head and did as he pleased; blindly harming those he once cared for. Bitterness between sables and other residents soon grew thick; viewing each other despitefully as their sovereign watched heedlessly from his seat of government. In the mist of oppression, Hearthwin, when he could, would secretly help those who he felt the king deliberately neglected for petty reasons; presuming to have been risking his own life under the rule of his shifted friend. His efforts were by no means in vain; as he and inspired groups of followers kept relations from falling apart entirely in their kingdom.

   When Kurlenra later died of natural causes from old age, Aster fell apart. The king ceased eating healthy, slept often and distant himself. After reminiscing and doing all he could to honor her death, he felt better at heart, though no longer the same. Shortly after his slight recovery, the king decided to gather a band of his guards and set out on an expedition to explore the east meadow trail to ease his mind of memories, and in search for any immediate threats to the fort. While scouting along the edge of a lake, Aster received a snake bite to the leg that quickly paralyzed his lower body. The snake was killed instantly by his guards, though one bite was enough to be fatal.

   Once the king was returned to his fort, his illness became worse. Glenscar's best and experienced healers could do nothing, as the venom proved far too poisonous for any healing skill. Less than a day after his misfortune, Aster died in his sleep at his royal tower; though not alone with Hearthwin by his side. Hearthwin then after became king of Glenscar and ordered Aster's body to be buried by the west wall; which was the king's favorite spot to relax on a warm sunny afternoon. King Hearthwin, though preferred to be addressed as Sire, made sure everyone in his kingdom was treated fairly; and also asked that there be more entertainment. He believed that entertainment brought Glenscarians together; and kept their minds off of their differences and dwells that had been forced upon them by the former king. Week long games of swimming, archery, sword fights, log lifting, and dramatic and musical performances were held for all four seasons, with hard training in-between. Not only did this help ease minds of all those willing to participate; but games also helped create, increase and maintain the skill levels needed to protect the fort. This was what Hearthwin had intentionally planed and hoped for.

   During his early days on the throne, Hearthwin gradually fell in love with a slightly underweight common female stoat named Rosealean. She reminded him of Kurlenra - by her kindness, devotion and manner. Rosealean's feelings for Hearthwin were mutual; though it was rare and unusual to have two different species come together as lovers in Glenscar. This however, did not faze the king, and proudly announced his future queen to all Glenscarians high above from his balcony. Rosealean was assured by Hearthwin all would be well. His words made her feel safe, and that all was right so long as she was near him. The day she became queen of Glenscar was a special moment for all those who lived to see the day. Very few were displeased.

   The residents of Glenscar have yet to be desided as vermin or goodbeasts. In the eyes of their king, good and evil could go either way when exposed to other large settlements and the negotiations between them. The temptation of advantage is never too shy of existence.

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